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EmuCR: PCSX-ReduxPCSX-Redux Git (2026/11/08) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #2565 from pcsx-redux/translations_8c3d14c5ab2b473c91401b8f029d791b_uk
* Translate i18n/pcsx-redux.pot in uk
* Merge pull request #2588 from rixnobis/gl-msaa-2572
* Merge remote-tracking branch 'upstream/main' into gl-msaa-2572
* Merge pull request #2589 from rixnobis/vcxproj-deinterlace
* vcxproj: add gpudump-deinterlace.cc to pcsxrunner
* opengl: resolve MSAA VRAM at vblank even with the display off
* opengl: make VRAM uploads, syncs and copies work with MSAA
* Merge pull request #2584 from rixnobis/vcxproj-tests
* ci: fail the tests check when find itself fails
* ci: resolve vcxproj includes per project and fail on discovery errors in the tests check
* tests: skip the multitap tests on Windows
* tests: skip the unreadable-file memorycard test on Windows
* tests: use _getpid from process.h on Windows in memorycard.cc
* vcxproj: add the 11 tests the MSVC build never compiled, and check for it
* Merge pull request #2587 from rixnobis/dump-deinterlace
* gpu: record the accurate 480i fields in GPU dumps with Deinterlace on
* Merge pull request #2563 from rixnobis/embed-probe
* ci: run the #embed issue step even if the reflection one failed
* ci: probe C++ #embed alongside the reflection probe
* Merge pull request #2578 from rixnobis/scope-profiler
* Scope profiler: a loaded save state also unfreezes the window
* Merge remote-tracking branch 'upstream/main' into scope-profiler
* Pin src/mips to nugget main with the scoped profiler merged
* Scope profiler: review fixes
* Scope profiler: pass the empty-state text through %s
* Scope profiler widget for psyqo's scoped profiler
* Merge pull request #2583 from rixnobis/gl-wrap-2571
* gpu: wrap the OpenGL pixel address mod 2048 and mask rect sizes
* Merge pull request #2581 from rixnobis/sstate-2357
* support: report write and close errors from the wasm UvFile shim
* support: add closeAndWait to the wasm UvFile shim
* gui: report save state write errors

Download: PCSX-Redux Git (2026/11/08)
Source:Here



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