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Hi65 v8.0 is released. Hi65 is an unreleased computer from Commodore featuring 256-color graphics, a 3.54 MHz processor and a maximum of 8 MB of RAM. Hi65 is a high-level Commodore 65 emulator.

PSArcade Classic+ 2.1 is released.It's called Project Shadow Arcade Classic+, it's a project that started at the beginning of this year 2022, a version 0.232 [ARCADE64] is being used as a base system, but in reality it started with a version 0.215 [The project was used as a base system PSMame Plus Metal Slug Forever Special Edition], but it was decided to drop this version due to several various problem situations that became more complicated as it progressed adding new roms to the system, because modern codes had to be downgraded and in order to be able to convert them so that were compatible with the version. 0.215, these source codes are still being preserved as a lot of progress has been made and will locate it in docs/Source Code [Version Old]/PSArcade Classic+ 2.0.7z, it can be compiled for the Windows XP operating system.

Emulicious (2022/10/31) is released. Emulicious is a free to use multi-system Emulator for Windows, Linux, MacOS(X) and any other operating system supporting Java SE.

EmuCR: PantheonPantheon v12.000 is released. Pantheon is Windows desktop application with collection of games for video consoles and home computers from the past. The games are not the part of the application, instead they will be downloaded (with the game manual or review - if available) from the internet, after you activate the game. Downloaded files are stored on the local file system and will be available offline the next time you wish to play the game. Finally, the program file is loaded into the memory and executed inside the emulator. Current version has emulator of Atari 2600 with collection of 170 games, emulator of Atari 5200 with collection of 50 games and emulator of Atari 8-bit computers with collection of 26 games.

EmuCR: ScummVMScummVM v2.6.1 is released. ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS and many more...

EmuCR: SameBoy SameBoy v0.15.7 is released. SameBoy is a user friendly Game Boy and Game Boy Color emulator for macOS. SameBoy is extremely accurate and includes a wide range of powerful debugging features, making it ideal for both casual players and developers. In addition to accuracy and developer capabilities, SameBoy has all the features one would expect from an emulator – from save states to scaling filters. An SDL version is also available to Windows and Unix-like systems.

Command.dat v0.249 is released. The command.dat is a file that allows you to view, among other things, the individual command lists for your favorite fighting game characters. With the command.dat, you can have an in game instruction manual to essentially every game that MAME supports.

a7800DS v4.0 is released. a7800DS is an Atari ProSystem 7800 console emulator for the DS/DSi. a7800DS is based on ProSystem. To use this emulator, you must use compatibles rom with a78/bin format.

EmuCR:WineWine v7.20 is released. Wine is a project to allow a PC running a Unix-like operating system and the X Window System to run x86 programs for Microsoft Windows. Alternately, those wishing to port a Windows application to a Unix-like system can compile it against the Wine libraries.

EmuCR: MAME for SlackwareMAME v0.249 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.

EmuCR: yuzuyuzu Git (2022/10/31) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

EmuCR: rpcs3 rpcs3 Git (2022/10/31) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: PCSX2PCSX2 Git (2022/10/31) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: Vita3KVita3K Git (2022/10/31) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

EmuCR: Snes9xSnes9x Git (2022/10/31) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.