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EmuCR: PCSX ReloadedPCSX Reloaded SVN r55425 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

PCSX Reloaded SVN r55425 Changelog:
- removed the random cr*p added by M$ for "server upgrade" or whatever :(

Download: PCSX Reloaded SVN r55425
Source:Here

2 Comments:

  1. Seems your emulators very good. But the PSX game Novastorm NTSC from Psygnosic (2CDs) does not work properly. I explain on CD1. Intro is good (when game uses 2 frames buffer 352x240), interlevel video is good (2 buffers 352x240 too). But level and menu incorrect (3 buffers 256x240): screen shifts right and devided by vertical line. In middle there are vertical bar with green colors' noise. ePSXe emu 1.7.0 is good for this game. He display game level and menu right good.

    In debug i can see that differenties appears after clear screen and load 5th image into GPU.
    GPU plugin gets this command and primitives (after FillBlock/clearScreen cycles of course):

    1-load image at x0=768 y0=256 44X105 size=4620
    2-load image at x0=768 y0=16 16X1 size=16
    3-draw sprite at x0=40 y0=67 175X104\
    4-load image at x0=0 y0=256 512X240 size=122880

    and 5th image different:
    in ePSXe
    5-load image at x0=768 y0=0 12X240 size=2880
    in pcsx revolution
    5-load image at x0=768 y0=0 48X1 size=48

    and between 4 and 5 image your emu makes error of decoding Game Novastorm (NTSC cd 1) i am using CD1 in this test but same error can make your emu incorrent on over games too.

    Please take care about this and correct your code for your great and exellent emulator.

    With best regards, seemees

    ReplyDelete
  2. Please make it to support PSX game NOVASTORM (from Psygnosis).

    ReplyDelete

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