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EmuCR:JPcspJpcsp SVN r2136 is released. JPCSP is a PlayStation Portable(PSP) emulator which is written in JAVA. JPCSP is the first PSP emulator that is written in JAVA. Most people think java is too slow. But Shadow and his team has proven us wrong. The newest Java versions are almost as fast as C which makes it very interesting for emu dev's. Shadow and his team are working day and night with pleasure on the emu, many coders have dedicated to the project. Because it's written in java many young devs find it interesting to learn how the emulator works.

Jpcsp SVN changelog:
r2133
Added draft version for sceUtilitiyNpSigninXXX().
Fixed sceUtilityGetNetParamLatestID().
r2134
Further network improvements.
Implemented sceNetInetListen, sceNetInetAccept (server sockets), sceNetInetInetPton.
Fixed sceNetInetRecvfrom, sceNetInetInetNtop, improved sceNetInetSelect.
r2135
Improved sceNetApctlTerm so that a sceNetApctlInit is possible again (e.g. disconnect/reconnect).
r2136
Updated Linux start scripts.

Reversed and added MSG flags to sceNetInet.

Improved SAVEDATA MODE_SIZES in sceUtility and added small new finding to SceUtilitySavedataParam.

Implemented MD5 and SHA-1 utilities in UtilsForUser.

Improved viewport resizing (currently disabled) in VideoEngine.

Fixed a bug in sceFont.

Added new crucial finding to ThreadManForUser that can affect hleKernelExitThread is some games.

Download: Jpcsp SVN r2136
Source: Here



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