EmuCR Feeds
Email Us

MAMEMAME SVN r24131 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r24131
temp fix for qt debugger until handling of main loop is done in different way [qmc2] (nw)
---------------------
r24129
some notes (nw)
---------------------
r24128
more useful filenames for the igs protection sims. (nw)
---------------------
r24127
Hooked up sprite enable in Air Raid [Angelo Salese]
---------------------
r24126
Attempt to improve colors in Air Raid, without much luck ...
---------------------
r24125
misc cleanup, no emulation changes
---------------------
r24124
skeleton of a skeleton of a skeleton (if we're doing placeholders for notes on PC based systems we may as well, there is no driver, or dump.)
---------------------
r24123
Queen additions
---------------------
r24122
Fixed some CPU types
---------------------
r24121
segas16b.c: Minor documentation update - NW
---------------------
r24120
A bunch of notes, can't do much else in current stage
---------------------
r24119
new Fighter's History clone
---------------------
r24118
do not use space in shortnames (nw)
---------------------
r24117
Basic i/o hooked to Lindbergh
---------------------
r24116
Fix compile
---------------------
r24111
Force number to be unsigned so it can compile (nw)
---------------------
r24110
lindbergh: Skeleton of a skeleton [The Guru, O. Galibert]
---------------------
r24109
plaeholder
---------------------
r24107
fix DEBUG crash?
---------------------

Download:MAME SVN r24131 x86
Download:MAME SVN r24131 x64
Source: Here

1 Comments:

  1. Basic i/o hooked to Lindbergh
    pfff yea good luck with that mate lindbergh will be another 2-3 years to see wip on that unless chihirros any more of a prob to emulate :?????

    ReplyDelete

Can't post a comment? Try This!