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EmuCR: Project 64Project64 Git (2015/04/11) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #366 from MELERIX/lang
Sync English.pj.Lang <==> Language Class.cpp, also updated Spanish translation file.
* Sync English.pj.Lang <==> Language Class.cpp, also updated Spanish translation file.
* Merge pull request #359 from AmbientMalice/patch-9
Resident Evil 2 Sewer Freeze Fix.
* Resident Evil 2 Sewer Freeze Fix.
Forum user Ferunando alerted me to the game freezing. Initially thought it might be RSP Audio Signal problem. But it was actually caused by ABL.
* Merge pull request #363 from AmbientMalice/patch-10
Re-Volt CF=1 framerate improvement.
* Re-Volt CF=1 framerate improvement.
I had avoided this in the past since it seemed unstable. But with @Frank-74's changes, the game now seems stable with CF=1, and it runs at 60fps with occasional dips instead of all over the place with dips into the teens as it does with CF=2.
* Merge pull request #364 from Frank-74/Advance-block-linking-remove-added-colon
Advanced block linking remove colon from menu text
* Remove : from Advance block linking menu option

Download: Project64 Git (2015/04/11)
Source:Here



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