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EmuCR: DolphinDolphin Git 4.0-8743 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3539 from Sonicadvance1/two_adapters_one_pc
Allow multiple GC adapters on one PC to be used with multiple Dolphin instances.
* Allow multiple GC adapters on one PC to be used with multiple Dolphin instances.
Previously we would iterate through every GC adapter plugged in to the PC and steal ownership of it.
This causes issues all over the place in the implementation if this happens.
Break on the first adapter we can get access to.
* Merge pull request #3515 from booto/wii-region
DiscIO: Use specified Wii region for discs
* DiscIO: Use specified Wii region for discs
* Merge pull request #3528 from Shugyousha/codedframedeprecated
AVIDump: coded_frame is deprecated
* AVIDump: coded_frame is deprecated
Setting this is not required anymore as of commit 40cf1bbacc622 of
FFmpeg.
For users of older versions of the libavcodec library we guard the
change with an #if.
* Merge pull request #3518 from Sonicadvance1/blacklist_sandy
Blacklist Sandy Bridge on mesa from using geometry shaders.
* Blacklist Sandy Bridge on mesa from using geometry shaders.
* Merge pull request #3535 from RisingFog/cya_savestate_memleak
Properly clear JIT cache on save states
* Properly clear JIT cache on save states
* Merge pull request #3537 from Sonicadvance1/socially_accepted_stripping
Strip the Android shared library file.
* Strip the Android shared library file.
This cuts down the shared library size from ~11MB to ~5.5MB

Download: Dolphin Git 4.0-8743 x64
Download: Dolphin Git 4.0-8743 for Android
Source: Here



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