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EmuCR: BizHawkBizHawk Git (2016/03/28) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* fix old bug in raw screenshot with game extra padding
* fix new bug in game extra padding
* Add some random junk to headers to make some things not complain. (You'll get linker errors if you try to use any of it, of course)
* mgba - fix bug where hard reset caused memorydomains to get permanently wrecked
* AUGH. re-fix "fix flashes of garbage while changing vsync toggle (includes when fast-forwarding) on d3d display method"
by
Revert "tidy d3d display method a tiny bit, i guess"
so sensitive.
This reverts commit b8fd885d3fce342ad9ea1d3fb2b05e5a8632acf4.
* change description of genesis pad320 option
* gpgx waterbox - dynamically allocate some sega CD memory areas to reduce state size. raw core is now about 800K in normal mode; 2MB in sega CD mode

Download: BizHawk Git (2016/03/28) x86
Download: BizHawk Git (2016/03/28) x64
Source: Here



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