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EmuCR: PPSSPPPPSSPP Git (2016/03/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8676 from unknownbrackets/vulkan-minor
Fix a wrong assertion on exit and enable logic ops in Vulkan
* Vulkan: Use logic ops when available.
* Vulkan: Ignore queued frees after destroy.
We flush slabs so this gives false assertions in some cases.
* Oops, one more typo.
This one didn't break anything, but better to be safe.
* Buildfix.
Some compilers didn't like that, oops.
* Merge pull request #8674 from unknownbrackets/vulkan-debug
Vulkan: Add some basic info for reporting
* Vulkan: Add some basic info for reporting.
* Merge pull request #8670 from unknownbrackets/vulkan-mem
Add and use a texture pool manager for Vulkan
* Vulkan: Add EndFrame to texture cache.
* Vulkan: Free texture slabs on exit.
* Vulkan: Handle texture allocation failure.
Users hit out of memory even using desktop GL devices, and it will
definitely be possible on mobile and desktop Vulkan.
* Vulkan: Use the slab allocator for textures.
* Vulkan: Allocate forwards in device slabs.
* Vulkan: Correct alloc near slab end.
* Vulkan: Don't bother with extra userdata, comments.
Was a failed attempt to avoid new/delete.
* Vulkan: Increase new size for new slabs.
* Vulkan: Delay frees for device memory slabs.
* Vulkan: Protect better against memory alloc errors.
* Vulkan: Setup a pool memory manager for textures.


Download: PPSSPP Git (2016/03/28) x86
Download: PPSSPP Git (2016/03/28) x64
Download: PPSSPP Git (2016/03/28) Android
Source: Here

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