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EmuCR: DolphinDolphin Git 5.0-500 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4167 from EmptyChaos/fix-d3d-x3014
VertexShaderGen: Fix D3D11 X3014 compile error
* VertexShaderGen: Fix D3D X3014 compile error
float2 requires 2 parameters in HLSL apparently.
* Merge pull request #4143 from Pringo/capitalize
Fix Graphics Settings Capitalization
* Fix Graphics Settings Capitalization
* Merge pull request #4165 from lioncash/global
Backends: Remove unnecessary references to the renderer global
* OGL: Remove unnecessary renderer global references
* D3D: Remove unnecessary renderer global references
* D3D12: Remove unnecessary renderer global references
* Merge pull request #3707 from OrN/proj_stq-zz
Fix bug with texture coordinate q value being 0
* Comments
* Revert postMat movement
* Remove else in software renderer
* lint fix
* inputform ABC1's q value is defaulting to 0
This is causing the 0 divide case to run when source row is using tex0-7 and inputform is ABC1.
* Software renderer fix
* Hardware renderer fix

Download: Dolphin Git 5.0-500 x64
Download: Dolphin Git 5.0-500 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,



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