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EmuCR: mGBAmGBA Git (2016/12/26) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
* Near full Game Boy Advance hardware support[1].
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Save type detection, even for flash memory size[2].
* Real-time clock support, even without configuration.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Frameskip, configurable up to 9.
* Screenshot support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP files.
* IPS and UPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA Git Changelog:
* GBA SIO: Convert GBP to mTiming
* All: Remove out-of-date function declarations
* Res: Update patron list
* GB Audio: Reoptimize channel 4
* GB: Restore savestates
* GBA: Restore savestates
* GBA DMA: Remove `hasStarted` flag
* GBA DMA: Move DMAs to using absolute timing
* Core: Implement deterministic event ordering
* GBA DMA: Refactor DMA out of memory.c
* GBA Memory: Fix DMA timing
* GBA SIO: Convert to mTiming
* GB: Convert EI to mTiming
* GB Memory: Fix HDMAs
* Core: Use an in-place linked list for timing instead of a vector
* GBA Memory: Optimize DMA
* Core: Invert schedule queue direction to avoid excess memmove
* Core: A few micro-optimizations
* Core: Remove unnecessary pointer operation in timing
* GBA Audio: Convert audio sampling to mTiming
* GB Audio: Convert audio to mTiming
* GBA Video: Convert video to mTiming
* GBA Memory: Convert DMAs to mTiming
* GB, GBA: Properly handle late cycles this time
* Core: Manage next event internally to mTiming
* GBA: Convert timers to mTiming
* Core: Scheduling should be relative to current cycles
* GB Video: Convert to mTiming
* GB: Convert SIO events to mTiming
* GB: Convert memory events to mTiming
* Core, GB: Start new timing interface
* GB Audio: Fix performance regression

Download: mGBA Git (2016/12/26)
Source: Here2

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