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EmuCR: Project 64Project64 Git (2017/07/31) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #1345 from cxd4/vsprintf-incl
vsprintf() needs stdio and stdarg.
* vsprintf() needs stdio and stdarg.
...Unless, of course, some other header like includes those.
* Merge pull request #1344 from cxd4/mempak_h
Fix recent compile errors regarding mempak header.
* s/Mempak.H/Mempak.h
* fatal error Mempak.h: No such file or directory
* Merge pull request #1343 from cxd4/speed-limiter-incl
fatal error Project64-Core: no such directory
* fatal error Project64-Core: no such directory
* Merge pull request #1342 from JunielKatarn/cpuid-x64
Added missing include for x64 build.
* Include on MSVC 14.1 or greater.
* Added missing include for x64 build.
* Merge branch 'master' of https://github.com/project64/project64
* [Video] Change GrAlphaBlendFnc_t to gfxAlphaBlendFnc_t

Download: Project64 Git (2017/07/31) x86
Download: Project64 Git (2017/07/31) x64
Source:Here



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