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EmuCR: DolphinDolphin Git 5.0-5991 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5887 from linkmauve/alpha-fix
* VideoCommon: Reimplement texture format conversion
* Merge pull request #6232 from lioncash/d3d-vert-mgr
* D3D/VertexManager: Add missing includes
* Merge pull request #6233 from lioncash/vulkan-texture
* VKTexture: Add missing override specifier to the other ScaleRectangeFromTexture() prototype
* VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype
* Merge pull request #6230 from leoetlino/warning-fixes
* VideoBackends: Fix -Wswitch warnings
* VideoCommon: Fix -Wformat warnings
* Merge pull request #6229 from JosJuice/clarify-keys-dump
* Clarify the "Select the OTP/SEEPROM dump" message
* Merge pull request #6228 from JosJuice/usb-keyboard-background-input
* Make USB keyboard input respect the background input setting
* Merge pull request #5903 from linkmauve/fix-mp2e
* VideoCommon: Round values in swizzlers.
* Merge pull request #5882 from degasus/efb2tex_copies
* VideoCommon: Rename TextureConversionShader namespace.
* VideoCommon: Create a namespace for TextureConversionShaderGen.
* VideoBackends: Use VideoCommon shader generators for efb2tex copies.

Download: Dolphin Git 5.0-5991 x64
Download: Dolphin Git 5.0-5991 Android
Source: HereDolphin Git 5.0-2877

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