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EmuCR: PPSSPPPPSSPP Git (2017/12/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Update AndroidManifest.xml to, just in case anyone is still using the old build system where this isn't automatic.
* Update lang
* Fix bug in Vulkan non-buffered where clears could extend outside the frame, since Vulkan clears do not respect scissors.
* Vulkan: Remove misguided assert about backbuffer clearing mode.
* Merge pull request #10225 from LunaMoo/AVdumpHotkey
* Add hotkey to toggle audio and video dumping together in sync.
* Reporting: Oops, fix module load log line.
* Add a github issue template. Let's see if this works.
* Merge pull request #10223 from unknownbrackets/minor
* Reporting: Use a different link message on preload.
* GPU: Add missing shader id to short desc.
* Improve reporting for imm buffer exceeded. Reset the immCount_ every frame to avoid getting "stuck" permanently in case some garbage is executed..
* Try a silly workaround for an otherwise unexplainable crash seen in Google Play Console
* Merge pull request #10222 from unknownbrackets/minor
* Reporting: Don't report with locked CPU speed.
* Reporting: Improve bezier/spline morph/skin data.
* Reporting: Improve no pos verts message.
* Reporting: Skip reporting reused depthbuffers.
* Module: Cleanup magic number.
* Try to help Mali 400 shader reg alloc by reusing variables. It's still commonly reported.
* Comment, minor cleanup
* Merge pull request #10221 from unknownbrackets/minor
* Reporting: Remove unused code.
* Reporting: Stop reporting module load versions.
* Adhoc: Remove incorrect thread create param.
* Reporting: Disallow feedback for fake game ids.
* Buildfix, oops


Download: PPSSPP Git (2017/12/02) x86
Download: PPSSPP Git (2017/12/02) x64
Download: PPSSPP Git (2017/12/02) Android
Source: Here

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