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EmuCR: DolphinDolphin Git 5.0-7919 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Translation resources sync with Transifex
* Merge pull request #7033 from lioncash/jitarm
* JitArm64_BackPatch: Correct usage of an invalidated iterator after a std::map erase() call in HandleFastmemFault()
* Merge pull request #7034 from lioncash/override
* JitArm64/Jit_Util: Add missing override specifiers
* Merge pull request #7038 from stenzek/update-vulkan-headers
* Externals: Update Vulkan headers to 1.1.75
* Merge pull request #7005 from lioncash/div
* Interpreter_FPUtils: Unset FPSCR.FI and FPSCR.FR when FPSCR.ZX is set in NI_div()
* Interpreter_FPUtils: Correct setting the FPSCR's zero divide exception flag in the 0/0 case
* Merge pull request #6978 from lioncash/fcti
* Interpreter_FloatingPoint: Handle cases when FPSCR.VE is set and exceptions occur in fctiw and fctiwz
* Interpreter_FloatingPoint: Handle NaN flag setting within fctiw and fctiwz
* Interpreter_FloatingPoint: Factor out common code from fctiw and fctiwz

Download: Dolphin Git 5.0-7919 x64
Download: Dolphin Git 5.0-7919 Android
Source: HereDolphin Git 5.0-2877



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