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EmuCR: rpcs3 rpcs3 Git (2019/09/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* Simplify thread_base::join()
* atomic.hpp: implement collision fallback properly
* Remove `shared_cond` and simplify reservation waiting
* Rewrite `cond_variable` to use waitable atomics
* atomic.hpp: fix signal saturation logic
* Remove `unique_cond`
* atomic.hpp: optimize internal logic
* atomic.hpp: add timeout support
* Remove `notifier` class
* Remove timeout support from lf_queue::wait
* named_thread: install atomic wait callback
* atomic.hpp: implement wait callback interface
* Thread: drop is_leaf_function after 5e3bacbd9b32
* rsx: Allow sampling from shader_read resources for blit engine
* rsx: Modify find_cached_texture to respect gcm_format. Can pass 0 for "dont care"

Download: rpcs3 Git (2019/09/11) x64
Source: Here

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