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EmuCR: DuckStation DuckStation Git (2020/03/21) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* CDROM: Don't miss last three frames at end of sector
* DMA: Channels other than OTC should run based on request in SyncMode 0
* DMA: Fix underflow when block_count == 0
* GPU: Fix crash when fill rectangles are out-of-bounds

Download: DuckStation Git (2020/03/21)

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