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EmuCR: DolphinDolphin Git 5.0-12703 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #9115 from jordan-woyak/default-modifiers
* Core: Unbreak default keyboard mappings.
* Merge pull request #9114 from JosJuice/android-zstd-levels
* Android: Fix convertCompressionLevelZstdValues
* Merge pull request #9109 from stenzek/msaa-efb-readback
* FramebufferManager: Fix EFB readbacks with MSAA on
* Merge pull request #8428 from jordan-woyak/better-hotkeys
* ExpressionParser: Improve hotkey suppression logic. Allow activation with simultaneous press of modifier and final input.
* ExpressionParser: Replace ScopeGuard with custom deleter unique_ptr.
* InputCommon: Improve input detection to produce buton combinations.
* InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy.
* InputCommon: Clean up modifier ignoring logic.
* Core: Clean up default hotkey expressions.
* ControllerInterface: Add platform consistent names for modifier keys.
* ExpressionParser: Allow duplicate and superset modifier hotkeys to function.
* InputCommon: Support detecting combinations of inputs. (Hotkeys)
* ExpressionParser: Suppress inputs when hotkey modifiers are pressed.
* ExpressionParser: Add Hotkey syntax.

Download: Dolphin Git 5.0-12703 x64
Download: Dolphin Git 5.0-12703 Android
Source: Here

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