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DuckStation Git (2021/01/03) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GameSettings: Fix compilation with libretro
* Android: Fix analog stick as dpad in digital mode option
* Android: Make tab titles game properties translatable
* Android: Reformat Java sources
* Android: Fix fab background colour in dark mode
* Android: Add per-game settings and properties UI
* Android: Normalize controller binding text size
* GameSettings: Add string key accessors
* GameSettings: Force icache for Deadheat Road (Japan)
* DMA: Increase precision for large transfers
* DMA: Clear state on shutdown
* GPU/HW: Disable downsampling when using 24-bit display
* CDImageCue: Disable implicit pregap insertion for audio CDs

Download: DuckStation Git (2021/01/03)

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