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EmuCR: PPSSPPPPSSPP Git (2022/10/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #16273 from hrydgard/multiview-ground-work
* Format string fix
* Shadergen fix for OpenGL
* Crashfix in settings menu (Android only, for whatever reason)
* Fix validation issue with clears, remove redundant code
* Clean up GPU_Vulkan::BuildReportingInfo a bit
* Improve compatibility checks for stereo rendering.
* Fix for stereo with textureProj (emulated projection).
* Fix depal texture binding bug
* Name more image views. Very useful with a little patch to the Vulkan debug layers.
* Fix rendering in non-stereo mode
* Pass shadergen tests
* Address feedback
* Stereo now works through shader depal too
* Fix more cases, GTA works now.
* Use arrays more consistently.
* Always use array textures for framebuffers in Vulkan for simplicity.
* wip
* Minor shaderwriter refactor
* Stereo on mobile fixes
* Some refactoring of framebuffer views, layer issues, more work.
* More work. Things are starting to work now.
* Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
* Non-stereo bugfix
* Start stereo postshader work
* More multiview work
* Misc multiview hackery
* thin3d: Replace hint at future MRT support with basic multi layer support
* Merge pull request #16287 from lvonasek/compat_openxr_lego_starwars
* OpenXR - Lego Star Wars III stereo support added
* OpenXR - 6DoF and stereo in Lego Star Wars II fixed
* Merge pull request #16286 from unknownbrackets/actions
* Build: Fix Android/macOS ccache.
* Build: Update deprecated actions.


PPSSPP Git (2022/10/27) x64 : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
PPSSPP Git (2022/10/27) Android : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare
Source: Here

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