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namDHC v1.09 is released. namDHC is a windows frontend for CHDMAN. The program needs CHDMAN.exe in the same directory as namDHC.exe to run - Currently only versions "0.236", "0.237", "0.238", "0.239", "0.240" are supported.

EmuCR:AltirraAltirra v4.1 Test 27 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.

EmuCR: RMGRMG v0.2.0 is released. Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. It offers a simple-to-use user interface.

WolfMame v0.250 is released. WolfMAME is a build which is optomised for MARP - MAME Action Replay Page, where literally thousands of MAME fans play, save and upload highscore attempts. WolfMAME does not allow the player to pause games, use cheats, change DIP switches etc to gain an unfair advantage.

EmuCR: mmSAPmmSAP v3.0.0 is released. mmSAP is SAP (Slight atari player) player based on ASAP library that uses ALSA for audio output and has GTK+ 3.0 based GUI. SAP is a special file format that is used to store POKEY-based Atari XL/XE music.

EmuCR:MAMEUIFXARCADE v0.250 is released. ARCADE is a derivative unofficial build based on the MAMEUIFX source code. MAMEUIFX has more improvements over regular MAME.

Mameinfo.dat v0.250 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

MAMEMAME v0.250 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

EmuCR: SupermodelSupermodel Git (2022/11/30) is released. Supermodel emulates Sega's Model 3 arcade platform, allowing you to relive state-of-the-art 3D arcade gaming as it existed from 1996 through 1999. It uses OpenGL, SDL2, and can run on Windows, Linux, and macOS. It also supports network play on low-latency network connections. The source code is freely available under the terms of the GNU General Public License.

EmuCR: yuzuyuzu Git (2022/11/29) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

EmuCR: RyujinxRyujinx Git (2022/11/29) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS.

EmuCR: rpcs3 rpcs3 Git (2022/11/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

EmuCR: PCSX2PCSX2 Git (2022/11/29) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

EmuCR: PCSX-ReduxPCSX-Redux Git (2022/11/29) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

EmuCR: DuckStation DuckStation Git (2022/11/29) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

EmuCR: FB AlphaFB Neo Git (2022/11/29) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.