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EmuCR: DolphinDolphin Git 5.0-5810 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6185 from scottpleb/evdev-axis-range
evdev: Correctly calculate axis range for min values greater than 0.
* evdev: Correctly calculate axis range for min values greater than 0.
Axis range was previously calculated as max + abs(min), which relies on the assumption that
min will not exceed 0. For (min, max) values like (0, 255) or (-128, 127), which I assume to
be the most common cases, the range is correctly calculated as 255. However, given (20,
235), the range is erroneously calculated as 255, leading to axis values being normalized
incorrectly.
SDL already handles this case correctly. After changing the range calculation to max - min,
the axis values received from the evdev backend are practically identical to the values
received from the SDL backend.
* Merge pull request #6184 from lioncash/const
VideoConfig: Add const specifier to IsVSync() member function
* VideoConfig: Add const specifier to IsVSync() member function
This member function doesn't alter VideoConfig's state.
* Merge pull request #6181 from hackbar/database-downgrade
Android: Handle a database downgrade.
* Android: Handle a database downgrade.
This has no effect now, as we've never bumped the database version.
Instead, it adds future proofing, and makes moving between a future
version with a bump and master clean.

Download: Dolphin Git 5.0-5810 x64
Download: Dolphin Git 5.0-5810 Android
Source: HereDolphin Git 5.0-2877

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