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EmuCR: DolphinDolphin Git 5.0-6354 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6387 from mahdihijazi/fix_build_no
* Android: Use the git rev-list --count for versionCode
* Merge pull request #6367 from stenzek/gl-flush
* OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT
* Merge pull request #6330 from stenzek/resizing
* Android: Update renderer surface before resuming emulation
* Renderer: Handle resize events on-demand instead of polling
* OGL: Clear backbuffer before presenting instead of at start of frame
* Merge pull request #6316 from stenzek/videocommon-viewport
* BPFunctions: Move upscaling of scissor rect to VideoCommon
* BPFunctions: Move GX viewport conversion to VideoCommon
* Merge pull request #6384 from jeffythedragonslayer/master
* Jit64: fixed some signed to unsigned integer warnings
* Merge pull request #6225 from gwicks/android-game-settings
* Android: Implement game-specific settings overrides UI
* Merge pull request #6362 from spycrab/qt_indicators
* Qt/Mapping: Implement indicators
* Qt/MappingButton: light up when mapped key is pressed
* Qt/Settings: Implement ControllerStateNeeded

Download: Dolphin Git 5.0-6354 x64
Download: Dolphin Git 5.0-6354 Android
Source: HereDolphin Git 5.0-2877

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