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EmuCR: BizHawkBizHawk v1.7.2 is released. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator

BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)

BizHawk v1.7.2 Changelog:
EmuHawk
Profile Config dialog, allows you configure EmuHawk for specific tasks such as casual gaming longplays, and tool-assisted speedruns
Text savestates are now in the archive format, just like binary ones. Old text savestates are now invalid!
Fix Number boxes in various tools to prevent user from pasting invalid input from the clipboard
Fix the "-32000" window position bug when closing the dialog while a tool is minimized
Fix Record Dialog crash when movie folder does not already exist
Add option to disable fullscreen hacks (may increase latency)
Savestate config options including compression level
Ram Search – fix freezing when manually deleting from long lists

Lua
joypad.setfrommnemonicstr() – catch errors and log to the lua console the error instead of killing the script
memory library – populate the default memory with the MainMemory defined for that core, as opposed to null, which results in silent crashes
Config Options
Gui option to start in full screen
Add Savestate config options including compression level

Movies
New movie format: .bk2 (see documentation for more details)
Supports Multi-controller configurations
Supports peripheral recording (such as zappers, mouse, and light gun)
Mutlitrack – support the number of configured controllers rather than a hard coded 5 controllers
Config options for different ways to handle movie playback ending

VirtualPads
Complete rewrite
Dynamically creates pads based on controller configurations
Supports Mouse and Light guns using the new Targeting Screen widget
Supports right-click autofire for buttons
Overhaul of Analog Stick widget
Supports read-only mode

Ram Watch
Add a pause button (dialog does not update when paused)
Hide/Show option for the address column

SNESHawk
Fix MAJOR movie desync bug introduced in the 1.7.1 release

N64Hawk
Fixed freezing when soft reseting Legend of Zelda: Majora's Mask (and possibly others)
Default to one connected controller with no pak
Controller config – fix enabling/disabling of Pak dropdown when the connected checkbox is checked

GenesisHawk
Multitap support
Mouse and Light Gun, and Activator support
Emulation fixes ported from Genplus-GX
r859 – Team Player emulation fix
r872 – Fix ROM padding for Sonic & KNuckles
r874 – [Core/VDP] improved Mode 5 sprite parsing accuracy (verified on real hardware)
Layer toggling options

PCEHawk
New Tool: Sound Debugger
Support connecting/unconnecting controllers (with a default of 1 connected)

SMSHawk
Fix Game Gear to have its own controls (and a start button instead of run being start)

Atari7800Hawk
Peripheral support

Download: BizHawk v1.7.2
Source:Here



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