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EmuCR: DSP EmulatorDSP Emulator v0.15b2 (2015/02/06) is released. DSP Emulator is a new version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and Game Boy emulator.

DSP Emulator v0.15b2 (2015/02/06) Changelog:

General
- Delphi (Windows): Removed ZipForge component. Now unzip compressed files directly without external software
- Control engine
* Improved detection of simultaneous key press of up/down and left/right (Corrects 'Cabal', 'Jail Break', 'Act* Fancer Cybernetick Hyper Weapon' ... )
* Improved analog controls system. Greatly improves 'Food Fight'
- Pokey
* Fixed sound
* Added external function calls
- GFX engine
* Centralized palette buffer, removed plane buffer color
* Improved real time graphics rotation, to support graphics that are not square ('Gyruss' need it)
* Fixed small bug in sprites
- Nec CPU: Fixed opcodes $F2 and $F3. Fixes sprite colors in 'Hammerin' Harry'
- Timers engine: Changed execution order of timers, fixes some audio chips problems
- Stability improvements
* Fixed some chips when closing
* Fixed memory leaks
- N2A03 sound
* Fixed triangular sound
* Added DPCM sound
* Added functions of IRQ and timer frame

Spectrum
- Small fixes in IRQ cleaning
- Fixed ROM 'Knight Lore' loading with the Interface II
- Fixes in the position of the pop-up windows

Amstrad CPC
- Improved tape loading system, improved load times

NES
- Fixed sprites flickering and priority
- Cleaning bits on mappers 1,2 and 3
- Added mappers 9, 12, 67 (partial) 68, 93, 94, 180 and 185
- Fixed video rendering order
- Cleaning ROMs loading function
- Detects the ROM head: iNes, Nes 2.0 and Archaic iNes

GameBoy/GameBoy Color HW
- Fixed IRQ, occurs in line 144
- Fixed IRQ generation in software line comparison
- Fixed IRQ generation when the LCD is disabled. Partially corrects 'Mario Land 2'

Ghost'n Goblins
- Fixed scroll

Galaxian HW
- Fixed first three video rows priorities
- Jumpbug: Fixed audio initiation

Green Beret HW
- Fixed sprites (bank and quantity)
- Added video priorities
- Added DIP switches
- Mr. Goemon: Added driver with sound

1942
- Fixed sprites

Tiger Heli HW
- Fixed audio initiation

Terra Cresta
- Added screen rotation
- Added the 2nd player controls

Pooyan
- Enhanced memory map
- Added screen rotation
- Added DIP switches
- Added the 2nd player controls

Galaga HW
- Fixed main CPU IRQ duration, corrects DIP switches in Digdug

Prehistoric Isle
- Fixed VBlank lenght
- Added screen rotation
- Added DIP switches

Toki
- Fixed digital sound
- Added initial screen scroll effect
- Added screen rotation
- Added the 2nd player controls y fixed 1st player controls
- Added DIP switches

Shoot Out
- Fixed VBlank
- Enhanced memory map

Caveman Ninja HW
- Fixed video IRQ generation

Snowbros
- Added screen rotation
- Added DIP switches

CPS1 HW
- Fixed palette buffer

Irem M72
- Fixed audio initiation

Nemesis HW
- Nemesis: Added driver with sound
- TwinBee: Added driver with sound, missing sprites and video fails.

Pirates HW
- Pirates: Added driver with sound
- Genix Family: Added driver with sound, some problems with the protection

Juno First
- Added driver with sound. Missing DAC and i8039

Gyruss
- Added driver with sound. Missing DAC and i8039

Free Kick
- Added driver with sound

Boogie Wings
- Added basic driver

Pinball Action
- Added driver with sound

Download: DSP Emulator v0.15b2 (2015/02/06) x86
Download: DSP Emulator v0.15b2 (2015/02/06) x64
Source: Here



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