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EmuCR: PCSX2PCSX2 Git (2017/08/31) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* lilypad: Fix Lock Direction/Input/Both features
Regression was introduced in 2ea078beb5aea162188d171345c4b5fe4e99bc6e.
Coverity CID 178405.
* pcsx2: Fix inconsistent framelimiter/vsync interaction
If emulation is paused and resumed, vsync may become enabled even if the
frame limiter is currently disabled. This state persists until the
settings are changed or the hotkeys are used.
Fix the inconsistent framelimiter/vsync behaviour so that vsync isn't
enabled whenever the framelimiter is disabled, which matches the
behaviour in the rest of the code.
* pcsx2: Apply vsync changes immediately on settings change
Fixes an issue where changes to the vsync settings are not applied until
emulation is paused and resumed.
* gsdx:ogl: Call swap interval function on rendering thread
The swap interval function must be called on the same thread that
rendering takes place on. This fixes an issue where the turbo speed and
frame limiter hotkeys fail to disable vsync when the OpenGL renderer is
used.
* ci: Fix Travis CI
[skip appveyor]

Download: PCSX2 Git (2017/08/31)
Source: Here



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