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EmuCR: DolphinDolphin Git 5.0-10069 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7970 from Techjar/netplay-mii-sync
* NetPlay: Synchronize Mii data
* Merge pull request #8039 from iwubcode/monster_lab_fix
* VideoCommon: Do not reset the gather pipe (WPAR buffer) as this does not reflect what actually happens on real hardware. On hardware, there's no way for the GPU to signal to reset the WPAR buffer. Instead, the WPAR buffer will be reset automatically upon receiving 32 bytes or when spr[WPAR] is written
* Merge pull request #8038 from phire/gitignore-vscode
* Add vscode to .gitignore
* Merge pull request #8037 from mimimi085181/baten-kaitos-disable-deferred-efb-copies
* Disable Defer EFB Copies to RAM for Baten Kaitos: Eternal Wings and the Lost Ocean

Download: Dolphin Git 5.0-10069 x64
Download: Dolphin Git 5.0-10069 Android
Source: Here

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