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DuckStation Git (2020/05/17) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* HostInterface: Prioritize SCPH-3000 over SCPH-1000 for NTSC-J
* GPU: Fix interlaced rendering in vblank breaking
* SDL: Re-add frame step hotkey
* HostInterface: Set user directory to Documents\DuckStation
* AppImage: Include data in created images
* HostInterface: Pull compatibility database from program directory
* Qt/GameProperties: Disable all fields when code is missing
* Add script to convert compatibility CSV to XML
* Add initial compatibility database
* Build: Copy data directory with VS solution too
* Qt: Fix tab order in game properties dialog
* Qt: Hook up export compatibility info to game properties
* GameList: Support exporting XML snippets for compatibility info
* Qt: Add compatibility stars to game list
* Qt: Add game properties dialog
* GameList: Add support for compatibility database
* CDImage: Add track info accessors

Download: DuckStation Git (2020/05/17)

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