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EmuCR: PPSSPPPPSSPP Git (2020/05/17) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #12901 from iota97/postshader-setting
* Fix per game setting and pack setting in vec4
* Use map for settings
* Post shader setting uniform
* Merge pull request #12910 from hrydgard/sdl-sample-rate-sysinfo
* Simplify how to get the debug stats from StereoResampler
* Fix comment
* Only show frames per buffer if the number is available through sysinfo
* SDL: Show the actually used sample rate in system info.
* Merge pull request #12907 from hrydgard/savestate-number-display
* Qt fix
* Oops, need to pass an (invalid) slot number in headless too.
* Display the savestate slot number when saving and loading state through shortcuts.
* Merge pull request #12908 from sum2012/gpu-minor-
* oop
* Fix "Improved compatibility of sceGeListEnQueue: verify that stackDepth < 256" * Very minor optimization in PresentationCommon (don't upload the indices every frame). EmuCR: PPSSPP

Download: PPSSPP Git (2020/05/17) x64
Download: PPSSPP Git (2020/05/17) Android
Source: Here

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