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EmuCR: DolphinDolphin Git 5.0-12204 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7396 from Techjar/store-sram-in-savestate
* Include SRAM in savestates
* Merge pull request #8879 from AdmiralCurtiss/gci-folder-savestates
* EXI: When loading a savestate with a mismatching GCI folder memory card, reinizialize it with the header from the savestate to let a game still recognize it as the same card.
* EXI: Store data for regenerating a GCI folder memory card header in EXI_Channel and pass it down to the memory card device.
* GCMemcard: Split off HeaderData from Header to have a compact block of data for consistent initialization.
* GCMemcard: Assert struct requirements in header.
* GCMemcard: Remove dependency on g_SRAM and force the caller to provide the relevant values instead.

Download: Dolphin Git 5.0-12204 x64
Download: Dolphin Git 5.0-12204 Android
Source: Here

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