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EmuCR: yuzuyuzu Git (2020/06/05) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #4031 from Morph1984/fix-gs-outputs
* gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVertex for vertex and tessellation shaders
* gl_shader_decompiler: Fix geometry shader outputs for Intel drivers
* Merge pull request #4044 from ogniK5377/handle-not-signalled-err
* Downgrade "handle not signaled" error to trace
* Merge pull request #4009 from ogniK5377/macro-jit-prod
* Default init labels and use initializer list for macro engine
* Mark parameters as const
* Pass by reference instead of copying parameters
* Favor switch case over jump table
* Implement macro JIT

Download: yuzu Git (2020/06/05)

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