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EmuCR: PPSSPPPPSSPP Git (2020/09/12) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13417 from ANR2ME/adhoc_socket
* Fix Failed to Bind already used port issue on Android (and probably linux too). This should fix Dynasty Warrior Strikeforce and Shin Sangoku Musou Multi Raid 2
* Merge pull request #13414 from ANR2ME/adhoc_fix
* Allows reusing the same port for PtpListen and PtpOpen. This fixes Shin Sangoku Musou Multi Raid 2, and probably other games with similar issue (ie. Dynasty Warrior Strikeforce)
* Merge pull request #13413 from ANR2ME/adhocmatching_fix
* Clients shouldn't try to detects timeout of other clients, because most of the time the client side doesn't have timeout information given, better wait for the host to tells them if a client got disconnected.
* Prevent spamming the log too much on some games
* Fixed sceNetAdhocMatchingGetMembers error return value
* Merge pull request #13408 from ANR2ME/adhocctl_fix
* Sleep a bit longer, especially when PPSSPP paused.
* Resolve Adhoc Server DNS early and cache it so we don't need to resolve it again later.
* Stop waiting for connection on Exit to Menu to prevent causing lags.
* Merge pull request #13411 from hrydgard/clear-speedhack-option
* Add option for the clear-fb-on-first-use speedhack. See #13295


Download: PPSSPP Git (2020/09/12) x64
Download: PPSSPP Git (2020/09/12) Android
Source: Here

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