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DuckStation Git (2020/11/03) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Revert "Android: Enable sustained performance mode"
* Qt: Update Chinese translation from @zkdpower
* Android: Fix some crashes reported via Play Store
* Android: Add presented frame limit option
* Android: Enable sustained performance mode
* Android: Add chroma smoothing enhancement
* Android: Add MSAA to enhancements
* HostDisplay: Add an option to decouple display fps from emulator fps
* GPU: Add chroma smoothing for 24-bit display enhancement
* Qt: Fix selecting fullscreen mode breaking other backend borderless
* System: Fix frame limiter on fast systems (when frametime <1ms)
* Merge pull request #1034 from andercard0/patch-25
* Update Brazilian Portuguese Translation

Download: DuckStation Git (2020/11/03)

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