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EmuCR: DolphinDolphin Git 5.0-15081 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #10073 from JosJuice/revert-10025
* Revert "DolphinQt: Minor consistency fixes for the Settings window"
* Merge pull request #10072 from Tilka/dsp_cycles
* DSPInterpreter: fix off-by-one errors in cycle counting
* Merge pull request #10026 from PatrickFerry/ini-fixes-3
* GameSettings: Enable SyncGPU and Add Commented Out Accuracy Option for Another Code: R - A Journey into Lost Memories
* GameSettings: Set Texture Cache Accuracy to "Safe" for Broken Sword: Shadow of the Templars (Director's Cut)
* GameSettings: Set Texture Cache Accuracy to "Safe" for Brothers In Arms: Road To Hill 30
* GameSettings: Set Texture Cache Accuracy to "Safe" for Brothers In Arms: Earned In Blood
* GameSettings: Set Texture Cache Accuracy to "Safe" for Block Party
* GameSettings: Set Texture Cache Accuracy to "Medium" for Avatar: The Last Airbender - The Burning Earth
* GameSettings: Set Texture Cache Accuracy to "Medium" for Alan Hansen's Sports Challenge
* GameSettings: Set Texture Cache Accuracy to "Safe" for Arthur and the Revenge of Maltazard
* GameSettings: Set Texture Cache Accuracy to "Safe" for Academy Of Champions: Soccer
* GameSettings: Disable Dual Core and Disable "EFB Copies to Texture Only" for The Biggest Loser: Challenge
* GameSettings: Disable "EFB Copies to Texture Only" for Bratz: Girlz Really Rock
* GameSettings: Disable Dual Core and Disable "Defer EFB Copies to RAM" for Bratz: The Movie
* GameSettings: Disable Dual Core and Disable "Defer EFB Copies to RAM" for Bratz: Rock Angelz
* GameSettings: Disable Dual Core and Disable "Defer EFB Copies to RAM" for Bratz: Forever Diamondz
* Merge pull request #10025 from mbc07/gui-fixes-settings
* DolphinQt: Minor consistency fixes for the Settings window
* Merge pull request #10041 from lioncash/conv
* Interpreter: Make signedness and narrowing conversions explicit
* Merge pull request #10053 from lioncash/kdreq
* NetKDTime: Eliminate implicit sign conversions
* NetKDTime: Move internal IOCtl values into IOCtl function
* NWC24Config: Provide name for unk_04 config member
* NWC24Config: Move array length constants into the private part of the class
* NWC24Config: Make creation stage an enum class
* NetKDRequest: Remove unused include
* NetKDRequest: Make use of constexpr arrays containing pairs instead of maps
* NetKDRequest: Fix typo in IOCtl enum names (schedular -> scheduler)
* NetKDRequest: Make hardware model enum strongly typed
* NetKDRequest: Make private member functions completely internal
* NetKDRequest: Minor adjustments to NWC24MakeUserID
* Merge pull request #10058 from AdmiralCurtiss/dsp-cleanup
* DSPHLE/AX: Reload resampling coefficients on savestate load if necessary.
* DSPHLE/AX: Use in-class initialization.
* DSPHLE: Set m_dsp_control to a consistent value in Initialize().
* DSPHLE: Remove unused members.
* Merge pull request #10064 from lioncash/regs
* Gekko: Convert UReg_PTE over to using Common::BitField
* Gekko: Convert UReg_THRM3 over to using Common::BitField
* Gekko: Convert UReg_THRM12 over to using Common::BitField
* Gekko: Convert UReg_BAT_Lo over to using Common::BitField
* Gekko: Convert UReg_BAT_Up over to using Common::BitField
* Gekko: Convert UReg_DMAL over to using Common::BitField
* Gekko: Convert UReg_DMAU over to using Common::BitField
* Gekko: Convert UReg_WPAR over to using Common::BitField
* Gekko: Convert UReg_MMCR1 over to using Common::BitField
* Gekko: Convert UReg_MMCR0 over to using Common::BitField
* Gekko: Convert UReg_SDR1 over to using Common::BitField
* Gekko: Convert UReg_HID4 over to using Common::BitField
* Gekko: Convert UReg_HID2 over to using Common::BitField
* Gekko: Convert UReg_HID0 over to using Common::BitField
* Gekko: Convert UReg_FPSCR over to using Common::BitField
* Gekko: Convert UReg_MSR over to using Common::BitField
* Gekko: Convert UReg_XER over to using Common::BitField
* Merge pull request #10066 from leoetlino/abort-on-panic-alert-option
* Add an option to abort when a panic alert occurs
* Merge pull request #10071 from JMC47/scoobyvertexrounding
* GameINI: Add Vertex Rounding to Scooby-Doo: NoOF
* Merge pull request #10035 from JosJuice/jitarm64-dcbx-in-loop
* Jit: Use one less register in dcbx
* JitArm64: Don't lock W30 in dcbx
* JitArm64: Optimize dcbx being called in a loop over a large memory region
* Merge pull request #10065 from iwubcode/graphics-debug-details
* VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc

Download:
Dolphin Git 5.0-15081 x64 : 1fichier anonfiles bayfiles dailyuploads megaup mixdrop send tusfiles uptobox zippyshare
Dolphin Git 5.0-15081 Android : 1fichier anonfiles bayfiles dailyuploads megaup mixdrop send tusfiles uptobox zippyshare
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