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EmuCR: DuckStation DuckStation Git (2022/10/04) is compiled. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #2898 from andercard0/patch-4
* Atualização Português do Brasil
* Achievements: Avoid potential crash when parsing malformed responses
* System: Disable auto analog mode when starting shell
* Achievements: Make login progress indeterminate
* OpenGLHostDisplay: Fix post-processing with GLES
* GPU/OpenGL: Don't recreate context on sw switch when using GLES
* Qt: Fix shutdown and save state in fullscreen UI
* ImGui: Don't show overlays when system paused
* Misc: Fix various warnings
* HostDisplay: Common texture base class for all APIs
* OpenGLHostDisplay: Replace GL ID handle with texture class
* GPU: Make perspective-correct color interpolation toggleable

DuckStation Git (2022/10/04) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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