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EmuCR: yuzuyuzu Git (2022/11/20) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #9238 from german77/cabinet_applet
* general: Address review comments
* service: am: Fix cabinet applet result
* yuzu: Implement cabinet applet frontend
* service: am: Implement cabinet applet backend
* input_common: Add amiibo applet functions
* service: nfc: fix tagprotocol and implement GetApplicationAreaId
* Merge pull request #9249 from goldenx86/available-vram
* Update renderer_vulkan.cpp
* Merge pull request #9274 from Morph1984/issue-forms
* github: Add blank issue template
* github: Remove old markdown form
* github: Add new feature request issue form
* github: Add new bug report issue form
* Merge pull request #9271 from merryhime/dynarmic-mwe128-stack-misalignment
* dynarmic: Fix stack misalignment in GenMemory128Accessors
* Merge pull request #9254 from FernandoS27/auto-cpu-fix
* Dynarmic: Remove inaccurate NaN from Auto CPU settings.
* Merge pull request #9191 from german77/touching_souls
* service: hid: Only overclock npad controllers
* core: hid: Implement true multitouch support
* Merge pull request #9260 from liamwhite/youre-in-big-trouble-now
* spirv_emit_context: add missing flat decoration
* Merge pull request #9252 from liamwhite/radv-superiority
* maxwell3d: full HLE for multi-layer clears
* maxwell3d: HLE multi-layer clear macro
* Merge pull request #9253 from vonchenplus/attr_layer
* shader: Implement miss attribute layer

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