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DuckStation Git (2020/03/17) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Add screenshot button
* SDL: Add screenshot to menu
* HostInterface: Add SaveScreenshot() method
* HostDisplay: Add texture dumping/saving support
* GL/Texture: Add a GetTextureSubImage fallback/helper
* D3D11/StagingTexture: Add auto-resizing staging texture
* dep: Add stb_image_resize
* CMake: Linux build fix
* Qt: Add audio dumping options
* SDL: Add audio dumping options
* SPU: Add audio dumping support
* HostInterface: Add a helper function for generating timestamp-based filenames
* Common: Add WAVWriter class

Download: DuckStation Git (2020/03/17)

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