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EmuCR: GLideN64GLideN64 Git (2020/04/26) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Update project files
* Update gitignore
* GLideN64-wtl: Add English entry to Language combobox when translation file list is empty
* Replace env var N64PluginsDir by PJ64PluginsDirQT and PJ64PluginsDirWTL
* GlideNUI-wtl: Increase Tooltip delay
* GLideNUI-wtl: Fix mistakes in translation files
* GLideNUI-wtl: Lazy load Fonts treeview of OSD tab
* GLideNUI-wtl: Move overscan control to top because it was not being displayed
* GLideNUI: Hide Debug tab in Release builds
* GLideNUI: minor fix in English lang
* GLideNUI: Add custom windowed resolution by editable combobox
* Glide64NUI-wtl: try to update appveyor.yml to deal with qt and wtl versions
* GLideNUI-wtl: Change spaces to tabs
* GLideNUI-wtl: Add translation to about
* GlideNUI-wtl: Add debug tab language
* GlideNUI-wtl: Add On-screen display tab
* GLideNUI-wtl: Add language for texture tab
* GLideNUI-wtl: Add language for frame buffer
* GLideNUI-wtl: Add language translation for emulation tab
* GLideNUI-wtl: Add language translation to config-video
* GLideNUI-wtl: Generate Screen shot
* GLideNUI-wtl: Handle changing/adding/removing profile
* GLideNUI-wtl: change resolution to a combo box
* GLideNUI-wtl: Add dithering options
* GLideNUI-wtl: dpi is not a pointer
* GLideNUI-wtl: Match Qt GUI 1:1
* GLideNUI-wtl: Add DPI-aware icon handling code
* GLideNUI-wtl: Start to add code for handling profiles
* GLideNUI-wtl: Fix up release build
* GLideNUI: make Gliden64 have rc files
* Add GLideNUI-wtl

EmuCR: GLideN64

Download: GLideN64 Git (2020/04/26)
Source: Here

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