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PCSX-Redux Git (2020/06/03) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #232 from nicolasnoble/build-scripts-cleanup
* Cleaning up the build scripts.
* Merge pull request #231 from nicolasnoble/main-thunk
* Cleanup and quality of life.
* Adding a few more command line options.
* Splitting out main and creating a thunk.

Download: PCSX-Redux Git (2020/06/03)

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