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EmuCR: yuzuyuzu Git (2023/05/17) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #10217 from Kelebek1/clear_value
* Use the rendertarget format of the correct RT rather than the first valid
* Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
* Allow fully customisable controller hotkeys
* Merge pull request #10181 from lat9nq/intel-compute-toggle
* configure_graphics_advanced: Hide input compute toggle a little later
* yuzu-qt/config: Add option to disable compute on Intel
* vk_pipeline_cache: Use setting to disable intel compute
* settings: Add enable compute pipelines
* Merge pull request #10234 from Kelebek1/clouds_depth
* Fix Tears of the Kingdom flickering clouds and depths.
* Merge pull request #10249 from FernandoS27/sorry-i-am-late
* Buffer Cache: Clear sync code.
* Merge pull request #10254 from danilaml/fix-h264-decode
* Fix missing pic_order_present_flag in h264 header
* Merge pull request #10265 from german77/amiibo-lag
* input_common: Make amiibo scanning less demanding
* Merge pull request #10294 from german77/vibration_span
* service: hid: Use span instead of vector reference

yuzu Git (2023/05/17) : 1cloudfile bayfiles gofile multiup pixeldrain send

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