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EmuCR: yuzuyuzu Git (2023/08/03) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #11202 from abouvier/vulkan-config
* vulkan: centralize config
* Merge pull request #10839 from lat9nq/pgc-plus
* config(qt): Fix name of network category
* config(qt): Use qt_config directly to read config
* shared_widget: Only save global settings as needed
* config(qt): Write the UiGeneral category
* Merge branch 'pgc-plus' of github.com:lat9nq/yuzu into pgc-plus
* (ui)settings: Add more runtime_modifiable settings
* backend: Remove usage of explicit operator overload
* config(qt): Fix generic read setting
* settings: Correct Linkage member impl location
* settings: Set GPU as default ASTC decoder
* shared_widget: Determine default request earlier
* settings_common: Document specializations
* shared_widget: Use QRegularExpression
* config: Read the Network category
* configure_audio/cpu: Sort settings
* configure_dialog: Focus the button box on start
* qt/configuration: Use deleteLater
* common,qt-config: Remove usage of forward_list
* settings_common: Use a vector in category linkage
* settings: Remove sorting from log
* configure_system: Use lambda template to group settings
* config-android: Update memory layout member name
* k_system_control: Always return some memory size
* common: Move global configuration state modifiers back to settings
* settings_setting: Fix typo
* common,configure_system: Rename method to GetCategory
* settings: Cleanup
* shared_translation: Update memory layout mode strings
* core,common: Give memory layout setting an enum
* settings: Require time zone setting value for stirng
* shared_translation: Add missing time zones
* shared_translation: Add controller_applet_disabled
* shared_translation: Add barrier_feedback_loops
* cmake: Reposition preprocessor switch comment
* configuration: Use enum index
* settings: Give indices to enums
* cmake: Use standard preprocessor on MSVC
* settings_common: Remove unncessary enum spec
* shared_translation: Deobfuscate auto time zone
* settings_enums: Remove casting
* settings_setting: Silence shadowing warnings
* settings,configuration: Add a default suffix
* configuration: Use paired settings
* settings: Define paired settings
* shared_widget: Internalize component restoring
* configuration: Use specialization of settings
* settings: Define specializations for settings
* configuration: Use a builder to create widgets
* shared_translation: Fix context usage
* settings,translation: Fix time zone enum
* settings,opengl,yuzu-qt: Fix AA, Filter maximums
* settings_enums: More aggressively use macros
* config_shared: Remove storing the group from tab
* settings,uisettings: Remove leading underscore
* configuration: Move speed_limit to core
* settings: Move speed_limit to core
* android-config: Update enum labels
* common,yuzu-qt: Avoid explicit instantiation on old clang
* settings_setting: Fix MSVC error
* codespellrc: Ignore canonicalizations
* shared_widget: Correct spelling
* (android)config: Clang format
* common,yuzu-qt: GCC warning silences
* configure_graphics: Simplify UpdateAPILayout
* configure_graphcs: Fix setting shader/device in custom config
* configuration: Use shorter constructor as needed
* shared_widget: Some documentation, add shorter constructor
* config: Remove unused functions
* settings: Delete cpu_accuracy_first_time
* shared_widget: Improve logging, use Setting::Ranged
* settings: Document BasicSetting, add Ranged
* settings: Move IsConfiguringGlobal to settings_common
* configuration/shared: Clean up includes [IWYU]
* configure_graphics: Fix vulkan_device bug
* settings: Move some simple data to BasicSetting
* settings_setting: Fix errors
* (ui,)settings: Use explicit instantiation
* settings: Remove redundant false literals
* shared_widget: Avoid calling QWidgetPrivate::setVisible
* FIXME configuration: Avoid unnecessary allocations
* shared_widget: Add SPDX header
* general: Add typeinfo where needed
* settings_enums: Add const type where needed
* shared_widget: Use actionTriggered for user input signals
* shared_translation: Populate combobox enums with macro
* settings: yuzu is not capitalized why is it capitalized stop no bad
* configuration: Document odd widget cases
* settings: Reorder
* shared_translation: Add translation for use video framrate
* settings: Report all contained settings values
* settings_enums: Cannonicalize settings names
* settings,general: Rename non-confirming enums
* configuration: Use IDs to sort holds
* settings,general: Rename/reorder setting ids
* shared_widget: Fix includes
* shared_widget: Complete refactoring
* shared_widget: Refactor again
* android-config: Adapt settings rework
* c_per_game: Inform when settings might not be configurable
* shared_translation: Fix pragma once
* shared_translation: Add translation for AstcRecompression
* configure_system: Hide locale warn at start
* shared_widget: Force min width of 100 for restore button
* configuration: Workaround for Windows Qt bug
* shared_translation: Add missing tooltips
* settings: Make volume runtime-configurable
* configuration: Clean up includes a bit
* configuration_shared: Remove old custom config setup functions
* configure_cpu: Generate UI
* configuration: Use a mapping of setting value to name
* settings, shared_widget: typo fixes
* configure_audio: Implement ui generation
* settings: Split enums to new file
* shared_widget: Use a better icon
* shared_widget: Refactor helpers
* settings, uisettings: Initialize linkage counter
* configure_system: Implement with for loop
* per_game: Remove general tab
* shared_widget: Internalize extra setting configuration
* settings: Move runtime and save to parameters
* graphics: Set speed limit to spinbox
* shared_widget: Support checkbox + spinbox
* configure_debug: Reorganize
* configure_graphics: Reimplement bg_color
* shared_widget: Make button creation static
* configure_general: Hide reset button in custom configs
* configure_general: Sort data
* configure_general: Generate UI using containers
* shared_translation: Add UI widget translations
* shared_widget: Fix header
* settings: Add UiGeneral class
* config: Don't merge the maps
* configure_graphics: Remove redundant log
* configuration: Move CreateWidget to a class
* configuration: Implement slider
* configuration: Use buttons instead of highlights
* shared_translations: Re flow strings
* configure_graphics: More complete reimplementation
* settings: Define base renderer runtime modifiable settings
* configuration_shared: Fix blank state hiding check box
* settings: Add anisotropy mode enum
* shared_translation: Finish using int ids
* settings,uisettings: Add IDs to settings
* configure_graphics: Partial runtime implementation
* settings: Recategorize a bit
* shared_translation: Add the rest of the settings
* shared_translation: Add copyright and license
* configure_graphics_advance: Generate UI at runtime
* configure_per_game: Rename group to tab_group
* configuration: Add base class to tabs
* configuration_shared: Create Tab base class
* settings: Add a registry of settings
* uisettings: Fix typings
* settings,core,config_sys: Remove optional type from custom_rtc, rng_seed
* settings: Pool SetGlobal functions
* settings,video_core: Consolidate ASTC decoding options

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