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EmuCR: PPSSPPPPSSPP Git (2023/12/13) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #18537 from hrydgard/ui-image-refactor
* Get rid of more unnecessary uses of ManagedTexture
* Remove ManagedTexture from HttpImageView
* Don't use ManagedTexture in GameInfoCache, not needed.
* Add CreateTextureFromFileData (without ManagedTexture)
* Some renaming
* First part of UI texture loading refactor
* Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later.
* Merge pull request #18534 from hrydgard/vulkan-16bit-format
* Use the universally supported Vulkan "565" 16-bit texture format
* Merge pull request #18535 from hrydgard/fix-zig-sample
* Eliminate inf values resulting from depth range computation.
* Merge pull request #18533 from hrydgard/tilt-fixes
* Tilt: Make the deadzone circular, in addition to the inverse (low end radius).
* Merge pull request #18529 from hrydgard/android-60hz
* Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
* Merge pull request #18527 from GermanAizek/fix-xy
* Fixed set 0xFFFFFFFF for pixel Y coordinate
* Merge pull request #18525 from GermanAizek/reserve
* Using reserve if possible

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/12/13) x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
PPSSPP Git (2023/12/13) Android : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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