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MAMEMAME Git (2015/03/22) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* added darktower skeleton
* rltennis.c: added save state support (nw)
* sub.c, subs.c: added save state support (nw)
* dynax.c: Update Castle of Dracula to measured clocks based of OSC clocks. - NW
* added skeleton for Super Simon
* ebball2 inputs
* added ebball2 outputs
* added ebball2 skeleton
* improve further (nw)
* oops (nw)
* yeah.. the blitter seems to watch the entire bus... (nw)
* there's some kind of perverted madness going on here (nw)
* button2 is also used (nw)
* cdracula: left/right are needed for high score entry (only shows when you complete the game??) (nw)
* Save NVRAM for unkch sets
* fix uninitialized display at start
* nw
* New games added or promoted from NOT_WORKING status
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Castle Of Dracula [Caius, The Dumping Union, Luca Elia]
* fix REDD/SEDD opcodes
* use ramdac for palette on twinsa set, improve colours in spider.. not really sure how the 'sprites' work yet, appears to be the same as ttchamp and I never figured that out either
* Hook up ticket dispenser in unkch sets, add notes, figure out a couple more DIPs
* cocoloco.c: added save state support (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* chelnov: simulate some protection instead of patching rom [iq_132]
* MAX_CLOCKS is defined in Android sdk (nw)
* Some compilers have issue with ! signs (nw)

Download:MAME Git (2015/03/22) x86
Download:MAME Git (2015/03/22) x64
Source: Here



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