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EmuCR: DolphinDolphin Git 4.0-9399 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3819 from mimimi085181/netplay-fix-gamecube-port-mapping1
Netplay: Fix gamecube controller mapping
* Fix latency regression
On master, when polling the 1st in-game controller, Dolphin would poll all the 1st local controllers. With the 1st commit, each client waits its turn, which would dramatically increase the lag.
Now with this commit, it even polls all local controllers at once, so it should have even less latency than master in a few setups. Like one player with 3 controllers and the 2nd one with just one controller.
* Netplay: Fix gamecube controller mapping
This fixes issues with setups like:
Player 1 uses port 1 and player 2 uses port 3, or
player 1 uses port 2 and player 2 uses port 3, so nobody uses port 1
* Merge pull request #3862 from sigmabeta/android-new-ndk
[Android] Fix builds when using newest version of NDK
* Fix builds when using newest version of NDK

Download: Dolphin Git 4.0-9399 x64
Download: Dolphin Git 4.0-9399 Android
Source: Here



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