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EmuCR:DeSmuMEDeSmuME Git (2017/01/10) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* merge latest rthreads.c from libretro-common, and improve sthread_isself to null check argument (fixes crash in winport's single-core codepaths when lua window is open)
* Cocoa Port: Oops! Revert a little test code that snuck in from the last commit.
* Cocoa Port: Simplify OpenGL context handling.
* Cocoa Port: Even more display view refactoring work.
- Move Mac-specific OpenGL code to its own file.
- Eliminate the CocoaDSDisplayDelegate and CocoaDSDisplayVideoDelegate
protocols. Instead, call ClientDisplay3DView class methods directly.

Download: DeSmuME Git (2017/01/10) x86
Download: DeSmuME Git (2017/01/10) x64
Source: Here

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