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EmuCR: DreavmRedream Git (2017/01/03) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

Redream Git Changelog:
* Initial support for punch-through polygons
* avoid race conditions around access to texture entry's dirty state
* avoid excessive gdrom / aica spam
track number of TA startrenders / second
* fixed texture cache issues caused by games writing to textures between the start and end render events, ultimately leaving textures in the cache which were no longer being watched for updates
don't write the same texture multiple times in the same frame when recording traces

Redream Running

redream --bios=path/to/dc_boot.bin --flash=path/to/dc_flash.bin [bin or gdi file]

Download: Redream Git (2017/01/03) x64
Source: Here

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