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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/02/07) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge branch 'master' of https://github.com/LukeUsher/Cxbx-Reloaded
* Merge pull request #150 from PatrickvL/master
Small fixes
* Fixed a bug introduced in https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/commit/53a731009f7fa4cabd944033fefdb4a1b1a99939
* Added comment related to issue #101
* Disabled VerifyHLEDataBase and logged LLE flags
* Fixed distorm related compiler warning
* Merge pull request #149 from PatrickvL/master
Implemented the easy Ob* kernel API's
* Kernel : Corrected and implemented ObReferenceObjectByPointer
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #148 from PatrickvL/master
Kernel stubs for all Ob* API's
* Kernel : Implemented ObfReferenceObject and ObfDereferenceObject
These seem to be quite easy (only one TODO for named objects in
* Kernel : Added ObfReferenceObject stub (the last thunk for Ob*)
* Kernel : Added ObReferenceObjectByPointer stub
* Kernel : Added ObReferenceObjectByName stub
* Kernel : Added ObOpenObjectByPointer stub
* Kernel : Added ObMakeTemporaryObject stub
* Kernel : Added ObInsertObject stub
* Kernel : Added ObCreateObject stub
* Fixed KMUTANT offsetof TODO
* xboxkrnl : Added KMUTANT struct and comment headers
* xboxkrnl: Expanded OBJECT_TYPE struct, updated all occurrences
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #147 from PatrickvL/master
Small updates
* xboxkrnl : Added OBJECT_TYPE struct
* Fixed a few compiler warnings in EmuKrnlKe
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #145 from PatrickvL/master
Some cleanup in OOVPA names
* Removed pLibraryVersion argument from EmuHLEIntercept
Since it can be reconstructed from the pXbeHeader argument
* Renamed an argument and comment update
* Removed trailing B's and C's from a few OOVPA's
Also updated registrations
* Rrenamed X_D3DDevice_ prefix to D3DDevice_
For those, registration is now done via OOVPA_TABLE_ENTRY instead of
* Renamed IDirect3D_ prefix to D3D_
* Revert "Fixed compiler warning"
This reverts commit 904ae4f940fa7d8a381dd7e920b247b5b7bd0103.
* Fixed compiler warning
* Aliassed D3DTexture_LockRect better
D3DTexture_LockRect version 5849 already appeared in 5788, which is
identical to 5233 (the version in between, 5558, is different, by one
OV-pair, so I kept that).
PS: I found this purely by accident, when taking a quick look at jarupxx
past few commits, of which 2c6dfd5b stood out because of the "Removed"
description. I fear more of these little mistakes might have slipped in
with that batch...
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'

Download: Cxbx Reloaded Git (2017/02/07)
Source: Here

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