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EmuCR: DolphinDolphin Git 5.0-8101 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7106 from lioncash/name
* WiimoteDevice: Amend variable naming for class member variables
* WiimoteDevice: Amend variable naming for non-class member variables
* Merge pull request #7103 from leoetlino/master
* BTReal: Fix unsafe reinterpret_casts
* Merge pull request #7096 from lioncash/jit-buffer
* PPCAnalyst: get rid of code buffer size variable
* JitBase: Centralize location of code buffer
* Merge pull request #7105 from lioncash/cast
* WiimoteDevice: Make channel reference const qualified
* WiimoteDevice: Remove unnecessary cast in ExecuteL2capCmd()
* Merge pull request #7098 from Ebola16/ElfDolMessage
* Android: Add AlertDialog for files without Game IDs in Game Settings
* Merge pull request #7101 from lioncash/ios
* WiimoteDevice: Move channel state booleans into a struct
* WiimoteDevice: Make DoesChannelExist() a const member function
* WiimoteDevice: Make EventPagingChanged() a const member function
* WiimoteDevice: Make ConnectionState enum an enum class
* Merge pull request #7102 from lioncash/chunk
* ChunkFile: Remove unnecessary includes

Download: Dolphin Git 5.0-8101 x64
Download: Dolphin Git 5.0-8101 Android
Source: HereDolphin Git 5.0-2877

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