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EmuCR: PCSX2PCSX2 Git (2018/12/20) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* GSdx: Purge GSC_SpyroNewBeginning, GSC_SpyroEternalNight crc hacks.
* GSdx: Purge GSC_StarWarsBattlefront and GSC_StarWarsBattlefront2 crc hacks.
* GSdx: Purge GSC_SoulCaliburGames crc hacks.
* GSdx: Purge GSC_HeavyMetalThunder crc hacks.
* GSdx: Adjust/remove crc hacks GSC_FrontMission5, GSC_HauntingGround.
* GSdx: Purge GSC_FinalFightStreetwise crc hacks.
* GSdx: Purge Direct3D9 Render entirely. (#2762)
* GSdx-d3d11: Remove commented out code for int_fst.
* tfx.fx: Update Vertex and Geometry shaders to support the new
* tfx.fx: Add tfx shaders to support depth sampling.
* GSdx-gui: Remove Direct3D9 option from the gui.
* GSdx-d3d11: Redo destination format and alpha output.
* GSdx-d3d11: Add support for dfmt shader macro.
* tfx.fx: Add support for dfmt to pick the shader for 16bit alpha output.
* GSdx-debug: Do some casts and fix warnings.

Download: PCSX2 Git (2018/12/20)
Source: Here

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