EmuCR Feeds
Email Us

EmuCR: yuzuyuzu Git (2019/01/21) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2034 from jroweboy/loading-widget
* Add a workaround if QMovie isn't available
* QT Frontend: Add a Loading screen with progressbar
* Merge pull request #2008 from ReinUsesLisp/dirty-framebuffers
* gl_rasterizer: Skip framebuffer configuration if rendertargets have not been changed
* gl_rasterizer_cache: Use dirty flags for the depth buffer
* gl_rasterizer_cache: Use dirty flags for color buffers
* Merge pull request #2002 from ReinUsesLisp/dsa-vao-buffer
* gl_rasterizer: Workaround Intel VAO DSA bug
* gl_stream_buffer: Use DSA for buffer management
* gl_rasterizer: Use DSA for vertex array objects
* gl_state: Drop uniform buffer state tracking
* Merge pull request #2032 from lioncash/web
* yuzu/configuration/configure_web: Remove an unused lambda capture
* yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text
* Merge pull request #2025 from DarkLordZach/loader-banner-logo
* loader: Propagate NCA logo section to ReadBanner and ReadLogo
* content_archive: Add getter for logo section of NCA

Download: yuzu Git (2019/01/21)

Random Related Topic Refresh Related Topic

Random Related Topic Loading...


Post a Comment

Can't post a comment? Try This!